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Joined 2Y ago
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Cake day: Jun 14, 2023

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(never played an AC game before) The lesson I took from the tutorial boss is that you should use the right weapon for the job, i.e. the build matters a lot. I wasn’t getting anywhere with anything but the sword.


Common sense would surely say that becoming a for-profit company or whatever they did would mean they’ve breached that law. I assume they figured out a way around it or I’ve misunderstood something though.


There are roleplay servers for modded RDR2 online (RedM) where you can actually do this. I just started playing on one with some mates and it’s a player driven economy, so if people need wood they either have to chop it themselves or someone has to do it for them. I haven’t tried it personally but you start with an axe and there seem to be areas where you can chop wood. I just like wandering about picking flowers and saying yeehaw to people.


Dwarf Fortress adds experimental multithreading support
> In this release, we're updating the engine from SDL to SDL2, and there are many optimizations to go along with it. Aside from the optimizations, SDL2 is also the stepping stone to ports. We have Linux compiling and playable; it just needs some testing. > > Moreover, there is now a(n experimental) multithreading option in the game settings that makes the game even faster! > > We also have some new individual tree graphics, and an update to grass ramps as well. > > This has been mostly the hard work of Putnam! Meanwhile I've started up on adventure mode - the long work of updating menus and adding audio has begun! Hopefully we'll have some progress to show their soon, as we continue updating fortress mode as well.
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