To be fair, a pity system should definitely be a thing if thereâs any sort of gamba. That way thereâs at least a hard limit on what you can waste your money on until itâs guaranteed. I at least find GI characters not to be too predatory, you mostly pull them for fun. In fact some of the best characters are the starting 4 stars lol, and you pull cuz you like the character a lot. They really develop the characters a lot, and if youâve seen any comic cons or anime conventions, youâll see an insane amount of Genshin cosplays cuz they suck you in by really loving the characters. The gameplay is honestly so easy you absolutely donât need a good character, and itâs actually incredibly balanced. The earliest characters released are actually still S tier because they fucked up the balance a bit with them so the new characters are still good but more niche focused, so everything is still relevant.
The only hard content is whatâs called the spiral abyss, which is a completely optional dungeon that rotates every 2 weeks and 100% clearing it gives you like 5 free gacha rolls, so people really just use it to bench mark characters since nothing else in the game is remotely challenging, nor is there any pvp aspect or anything.
But yeah, also Gacha and live service games tend to be a drug, once they have you hooked itâs hard to quit. Sunk cost fallacy is real hard to overcome in gacha games.
Yeah itâs a legitimately a really good game and still has a huge amount of permanent content, but thatâs the nature of live service games. They need that constant engagement to survive. A game like Baulders gate, you buy it and the devs are paid regardless of how much or how little you play, not really the case with live service.
Oh and GI is gacha which isnât good either. But then they do cool stuff like make a really good card game in game thatâs completely free with zero paid stuff, and even hold irl tourneys with big prize pools.
Thatâs not what fomo means. I have a bad case of FOMO right now with Genshin Impact. I genuinely like the game, but it forces me to login twice a day with the resin system (basically energy that accumulates over time), otherwise it caps and I lose progress. Also a lot of their content is in the form of limited time events. They do this for the obvious reason of it being extremely profitable. This is why you should be very cautious about getting into live service games.
Do lots of drugs