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Cake day: Jun 13, 2023

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I guess I don’t get the joke. In newer phones they some times put a space for one on the back side of the sim card tray. While I suppose Apple/Pixel do have a habit of reducing features in their flagship phones, there are still plenty of models that have the ability.


Many phones also have an expansion slot for a micro sd card, you could have that card as dedicated music storage area on the device and then just find a music playing app you like.

Even if you’re doing high fidelity files, there are some quite large micro sd cards for cheap (ex. I got a 1Tb one for a security camera I have for $30 or so).

I’m willing to bet there’s possibly even a way to rip music straight from an external cd drive to your phone if you hunt around for an app and the right drive that can do usb-c or whatever your phone has. Cut out the middle man.


My friend was recently accepted to beta test the game, so there’s got to be something there, but this is not an encouraging sign.

Edit: I showed my friend this news and he mentioned he actually never got to test, he got accepted and then they never sent the second email with the key. Apparently not an isolated incident either -_-


Kenshi has a lot of unique elements. It’s sort of like a post-apocalyptic Sims game.

It’s very addictive and is one of those kinds of games that surpises you with how much freedom you’re given. I’ve not really seen anything quite like it.


It’s hard to argue that they don’t have a monopoly. I think the best thing to happen would be to break up both Google and Youtube, turn it into smaller alternatives that need to factor their appeal to users again.


Honestly, no judgement on Bethesda here, but it sounds like it’s more about retroactively justifying tech limitations they ran into.

A place can have a barren atmosphere and aesthtic while also having content to find, even if that content is more sparse or minimal, suited to that lonely environment. I think it’s more that they simply created more space than they could reasonably populate without taking more time on the game, so they try to pitch it as a feature.

Again, not a judgement on the worthiness of the game over-all, but more a practical observation that they perhaps bit off more than they could chew in that respect.


Yeah, I was interested to see what became of Gamestop after all the retail shenanigans, it was a pretty neat thing to see Wallstreet take a giant shit in their own pants in broad daylight.

But once Gamestop leadership started talking about NFTs being their big strategy to capitalize on becoming debt free etc. I knew it was going nowhere.


Putting all that free money they got from retail investors that got them put of debt to good use I see, really charting a new course for the future…


Sure, I think it would only be logical to include their perspective on that kind of thing along side others. Admittedly I do not follow any particular gaming publication as a strict routine so maybe I’m not the best demographic to aim for, but the content I find most interesting is probably a bit more abstract discourse.


Sure, and like I say I’d be happy for my concerns to be proved wrong, it’s just more that Bethesda is like that uncle who is fun and you have some good times together, but they also maybe drink a bit too much sometimes and you don’t have super high expectations when they tell you they’re going to do a double backflip off the coffee table.


This has kind of been my biggest concern about the game from the earliest days, I don’t want it to fail or anything but the idea that Bethesda, with their characteristic mechanical jank and traditionally buggy releases, could undertake such an ambitious concept has always found me skeptical.

Procedurally generating planets and stuff is not really the most difficult part of this kind of game, it’s having a way to scale your designer-touched content to match that scale and make that procedural content not feel procedural.

If they made a game that took place in one or two systems, or even just a handful, that would’ve been enough. But I have a hard time believing the 1,000 planets will be filled with content that’s any more worth exploring than what they could’ve put on a handful of more hand-crafted systems. The quantity is not a selling point without some guarantee of quality.

But, I haven’t played it, so I could be wrong. Time will tell once the hype has cleared. Maybe modding will add a dimension that a single studio can’t accomplish on their own.


I’d personally be less interested in game reviews (we have plenty, and none of them really determine if I’ll try a game or not) and more so in seeing some critical examinations of the industry and gaming culture etc.

It would be interesting to see thoughtful deconstructions of topics like how community management can effect the long-term health of a game, predatory monetization, investigation into the persistent, lingering fallout from things like Gamergate, the long-term consequences of megacorps buying every new IP etc.

It would be nice to have a voice of reason that generally tries to get people to think about standards and perhaps points towards possible alternative paths.


It won’t really be good for anyone for the CCP to become stronger, it means the world will continue to get dragged towards authoritarianism, perhaps permanently after the technology of oppression has progressed beyond a certain point.


Yeah, I like Apex because when you are in a fight it’s almost entirely down to your reflexes. Not just your physical reflexes but how quickly you can adapt creatively to your immediate environment and plan your tactics at a high speed. The addicting part is the lack of knowing for certain how and when you’ll be engaged and by who, then being good enough to get yourself out when it does happen.

I don’t always like to hot drop, but when you do it can be a lot of fun as everyone scrambles for the supplies and then your team comes out on top despite having to bite and scratch your way through opponents with basically a spoon you found.

I don’t know if it’s due to having some undiagnosed adhd or something, but I find that state of flying by the seat of your pants to be kind of soothing, almost therapeutic.


I feel this way about basically any Souls game. I’ve tried several of them thinking I would get the hype after playing for a while, but I still am kind of mystified by the mentality of those who really enjoy those games. I never get that sense of reward and accomplishment people describe for finally defeating a difficult boss, just sort of mild irritation.


This is sort of why I didn’t feel any great compulsion to pre-order or anything. I’m sure it will be a fine game, but I think games like Star Citizen have spoiled my expectations a bit on big space sim type games, even though they’re not really that comparable (more just following the logic of comparing it to NMS). I had the same issue with Outer Worlds, it wasn’t a terrible game or anything but it was a bit simplistic and consoley compared to how it was marketed.

Still, I will probably get SF down the road when it’s on sale. I’m interested to see what modders get up to once that community has matured the scene a bit.


“How does one rob a bank and get away with it?”


Or a promising game enters early access and gets bought out by Tencent who tries to hyper-monetize and if they can’t they just kill it.

I still mourn Last Oasis, that game had so much potential. It 30,000+ players in the first months and was so much fun, but the devs sold to Snail Games and it died a slow, stupid death before even getting out of EA.



I feel like being defeatist about this is what FB would want. There are ways to obfuscate yourself though techniques like generating noise or using anti-fingerprinting features that work under the objective of making your print anonymous and generic rather than hiding you completely.

You can also do things like ask your friends and family to simply not post pictures of you online, your mileage may vary depending on how seriously your friends and relations take your wishes, but it worked for me. And I simply avoid pictures with people I know who don’t care about privacy.

Any attempt to create private space is worthwhile, even if it doesnt completely hide you you’re still able to learn and better understand how you’re tracked so you can make better decisions and mitigate the problem.