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Cake day: Aug 14, 2024

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This is the literal, specific scenario 2A was intended to counter. We’ll have to see over the next few years if it works as intended.


Anything VR really needs to be 90 or more, but around 60 is good for most things.

I actually think the choppy framerates in Cyberpunk is actually really immersive so it’s cool all the way down to 30 or with the smearing of dlss-performance, but most games don’t give you progressive brain damage in the first 2 hours like it does