Middle-aged gamer/creative/wiki maintainer
FFXIV, Genshin Impact, Tears of Themis, Rimworld, and more
Don’t like? Don’t read.
You have to understand that most accounting departments treat month-end with the same gravity as year-end. My job’s accounts payable department starts sending month end deadline reminders on the 15th. It’s absurd how much they focus on it.
(This is not an excuse for their abhorrent treatment of an employee, mind you, but it might help explain the twisted logic behind “end of July” possibly working against her.)
Why pretend we never measure value in things other than money? It’s obviously a loss to the user experience for those who haven’t moved to offer sites, and a loss to the knowledge base that users had built there. I think you know that’s what’s being discussed here, yet you’re only countering from reddit’s productive of what would constitute a loss… for some unimaginable reason.
The standard “come prepared with a good question” is simply not as hard for a savvy user to meet as you’re making it out; certainly it’s far easier than scrying between the lines and derailing the topic on purpose, and it strikes me as arrogant that anyone would trust their own attempts at mind-reading more than the clear words on the page. I’ve got a very good idea why you’re taking this all so personally that you’re replying to it three weeks after any of it was active.
Well, at least the very fact that you’re taking it personally means it dug deep enough that you’re aware it’s a problem, even if you still have a bit of a journey before you accept it needs a change.
Speaking only for myself, if I want to know the best way to do Y, I ask about how I can do Y. If I’m at the stage where I’ve moved on to asking about how to do X, there’s a reason I want to approach the problem that specific way – personal preference, limitations of my setup, learning a new approach, whatever else – and I’m not there to get into some asinine argument defending my choice, I’m there to find out how to do X.
So while I’m well aware of the thought process behind it, I will never not find it incredibly disrespectful to disregard the question being asked in order to make snarky little guesses at intent and answer a totally different question.
Karma: it’s hidden on Kbin, and I can’t find it on Lemmy. So, there is no pressure to post or comment something. Do you know that feeling on Reddit when you have 500 karma, you write a comment, and later you have 480 karma? That’s what I’m talking about.
Eh?
You have 3140 karma (“reputation”). It’s not hidden.
OP goes
I left Reddit because the toxicity levels have gotten unbearable.
And then seriously goes around disagreevoting replies like this one. Can we say “part of the problem”? Can we not foster a community where every counterpoint is met with that small but constant hostility? Be the change you want to see, OP, and reserve that shit for straight-up unproductive comments.
x.com already redirects to twitter. I suspect that will be changed to the other way around soon enough (twitter redirecting to x)
No app, but its native web interface is pretty competent.
If you know what lemmy is, you already know what kbin is. It’s essentially the same idea, just with more integration with the microblog side of the fediverse. Communities (“magazines”) also have a microblog tab which kbin users can post to, which is great for informal posts that don’t really warrant their own threads (“I tried (product) and I’m really enjoying it so far,” or “the latest episode of (show) was great,” or “(boss) in (game) is BS”). This tab also collects posts from mastodon users that use hashtags defined by magazine mods.
The largest instance is at kbin.social, though it might be best to spread out a bit; kbin is still pretty new and there’s been a rush to the main dev’s server in the snoopocalypse.
it’s just a way to easily disagree with someone without having to go into depth in the comments.
This is literally not what downvotes were ever meant to be for.
Downvotes on a main post = This post doesn’t fit this community.
Downvotes in comments = This post is off-topic, spreading misinformation or hate, and/or is actively hindering discussion (insults, assholery, etc).
What conditions are you imagining in which a donor is living but not aware of specifically who would be receiving the organ before agreeing? Tests need to be done to ensure compatibility, and a kidney is a lot to ask and probably wouldn’t be agreed to unless it helps a loved one.
I feel like this is a strange premise whose goal is trying to try to move the line little by little until people are willing to say they’re a little bit racist/sexist. Or until people are willing to admit they don’t think others should have control over decisions made about their bodies. Be honest about your ends here instead of dreaming up fictions that make so little sense the answers are unproductive.
Firefly, short (sadly) and never not fun
First 5 seasons of Supernatural, when they had a story to tell and not an IP to milk
Last 3~4 seasons of Deep Space Nine, after the focus shifted from the soap opera to the war
Fate/Zero and Unlimited Blade Works, often as familiar background noise when I’m not able to 100% pay attention, like a security blanket
Persona 5, faster than a replay of the game and the main character actually gets to talk
This is a hard question to answer, because the really unfun ones either get dropped so fast I forget I ever played them unless someone jogs my memory by naming them directly, or I’m willing to just shrug and say “this is probably great to some people, but it’s not a genre I like.” I guess for this category, I would point to The Witness. I heard so many recommendations for it, but aside from the occasional “oh, neat” when I saw how a puzzle was placed in the world instead of on a board, I couldn’t tolerate it for nearly as long as it wanted me to keep doing the thing.
The game I memorably should have enjoyed - that I had the highest hopes for (and the biggest subsequent disappointment for) was Hellblade: Senua’s Sacrifice.
At first, I loved the deeply disturbed main character and grim Norse fantasy world being crafted around me, but the combat felt so disjointed from the story (on purpose) that it felt like there was one guy on the dev team who liked combat who everyone was afraid to piss off, so they had to make concessions and put one token immersion-wrecking battle in every so often. And it’s mad that Senua has two entire character traits - “psychotic” and “warrior” - and one of them managed to feel immersion breaking.
Then the ending destroyed the bits of the game I DID like and made me feel like a tool for ever having bought into the grim fantasy world to begin with. That shit is everyone’s most hated ending trope, and I walked away from the game feeling like I’d wasted my time.
At least it was short.