Sure mile for mile they are less likely. But when they happen they are generally more serious as higher speeds are involved, and if Tesla has shown anything it’s a much more complicated process for autonomous vehicles to navigate and deal with edge cases (like vehicles on the side of the road, emergency or otherwise). Much harder (and dangerous) to just slam on the brakes and put on your hazards on a highway than a side street if the car gets confused.
This is just such a bad take, and it’s so disappointing to see it parroted all over the web. So many things are just completely inaccurate about these “statistics”, and it’s probably why it “seems” so many are against autonomous vehicles.
So no, I would absolutely not say they are “less prone to accidents than human drivers”. And that’s just the statistics, to say nothing about the legality that will come up. Especially given just how adverse companies seem to be to admit fault for anything.
We get it, you’re a huge xbox fan and you’re disappointed it doesn’t have a release date. But let’s be clear here: this is 100% on Microsoft. Larian has made it clear they aren’t happy with the level of quality of the game on the S (believe specifically for split-screen) and they are holding out on a release date until solutions can be found. That is 100% their right, and you better believe if they released with a shitty performing S version there would be tons of articles, tweets, threads, etc moaning and calling them out on it (instead of the universal praise it is currently receiving). If Microsoft really wants the game on their console sooner they have options: They can help Larian get the S version running properly by providing developers/knowledge/tools/etc, or they could allow for games to have exceptions for certain game features on X vs S.
If anything, Larian have gone above and beyond what most other larger AAA companies put out: Cross-play, cross-save, DRM free, and a huge open-world full of enough options and branching paths to put basically every other RPG to shame. It’s clear they want to deliver a great game that has everything possible they can put in it to please their customers. And part of that is not putting out a crappy version of the game. If you don’t like it, maybe take it up with Microsoft; or wait patiently and see if they can’t optimize and get things figured out once they game releases on the other platforms and they can spend more time focusing on the xbox platform.
I think you are vastly minimizing the “plug and play” aspect of consoles and that the common person has a machine that can run games with a “minimal setup”. While PC gaming has plenty of benefits: I think you’re downplaying how much time, money, and energy you have to waste to PC game.
Steps to play on a console: 1) Turn on the system, 2a) Maybe if you’re unlucky and a new patch comes out the same day you want to resume playing you have to patch the game, 2b) Play game (possibly even resume playing where you left off so you’re literally instantly back into the game). Time-to-play: Maybe 20 seconds? (granted a little longer on last-gen, but also this gen you can be back in a game literally within 5 seconds).
Steps to play on a pc: 1) Turn on pc, 2) Turn on (or launch) steam/egs/gog/etc, 3) hope game was updated, 4) hope drivers are updated, 5a) launch game, 5b) maybe sign into another 3rd party launcher, 6) load fully into the game, 7) play game. Time-to-play: 1-5 minutes depending on if the computer is fully off or just in sleep. Possibly much, much longer.
But WAIT, maybe the game isn’t running great so you have to alt+tab out and make sure you didn’t leave something running in the background, or your 100+ tabs in chrome/ff/etc are hogging all the ram and needs to be closed; maybe new drivers came out that you need to download/install to get the game running right, maybe the new drivers made the game worse and you have to revert them. Maybe the controller you wanted to play the game on disconnected or otherwise malfunctioned and now you have to restart the game the get it to pick up the controller. Maybe the DRM on the game has hitched up and you’re locked out of the game. Maybe you get a windows update that closes the game for you so it can helpfully install whatever new updates are available for you. etc etc.
minecraft also a large number of things going for it.
I doubt any company would want to give their competitor 20-30% of their profits, so in my mind it isn’t a matter of if, but a matter of when they start locking all their franchises off from PS. What will be most interesting to me will be how will they do it. Will they just drop franchises so they don’t have to face the backlash for turning a franchise into an exclusive? Will they just make up a new “franchise” with a new name but similar gameplay? Will they just slowly one by one exclusive them off to try and reduce blowback? Do it all at once to get it out of the way?
This generation has already been mostly played out and I don’t see large changes making a large difference, but once the next generation comes around in another 3-5 years I imagine they will want to be in a place where they can leverage all these franchises to get people excited to buy their new box over their competitors. And you do that with exclusives.
I honestly can’t tell if that’s a passive-aggressive swipe at me or not; but just in case it was: stats mean very little w/o context. I believe the quote was “Lies, damned lies, and statistics”. I simply pointed out a few errors with the foundation of these “statistics”. I didn’t need to quote my own statistics because, as I was pointing out, this is a completely apples to oranges comparison. The AV companies want at the same time to preach about how many miles they go w/o accident while comparing themselves to an average they know doesn’t match their own circumstances. Basically they are taking their best case scenario and comparing it against average/worst case scenario stats.
I’d give more weight to the stats if they where completely transparent, worked with a neutral 3rd party, and gave them access to all their video/data/etc to generate (at the very least) proper stats relative to their environment. Sure, I’ll way easier believe waymo/cruises’ numbers over those by tesla; but I still take it with a grain of salt. Because again, they have a HUGE incentive to tweak their numbers to put themselves in the very best light.