This depends on the markets. For example, if prices in the US raised 50% due to Tariffs, then they might lose one of their largest markets, but if they can raise them 10% globally, then they can potentially limit that loss and still have a chance (as much as possible anyway) in all of their markets.
Either way, they need to raise prices because their costs have gone up. It’s a question of where that money is coming from, and how they can reduce its impact on them as much as possible.
If you’re asking if I sound before pissing, no. If you’re asking if I go out of my way to piss on myself, also no.
Don’t claim your piss shoots out like a laser pointer. Nobody will believe you lol.
Edit: I think I misunderstood you. I’m in the US, and we tend to have this strange phenomenon when we’re born where the doctor likes to practice their surgical skills on our junk right out of the womb. So I think your question might be irrelevant to me basically.
I appreciate improvements, but I don’t think this will solve the problem of pee shooting out in random directions (occasionally vertically down) before setting on a gentle spray in all directions at once. It’s not even like we’re free-handed firehosing the stream or anything - even carefully aimed, it can decide to just fuck off to the right for no damn reason.
Anyway, all this to say the floors will still be sticky, but hopefully less so.
There should really be a different term for Instagram/TikTok/FB/etc style social media sites (I call them “push-style” social media, though “algorithmic” is probably a better term) and websites like public forums, chatting platforms, etc. The former is what I think this article is talking about. The latter seems both fine and necessary these days, even in some cases among children.
Sounds like they need some Flex Tape. One of the employees they fired might even have some lying around if they ask nicely.
There’s an entire category of machine learning dedicated to having two AIs “fight” against each other. One generates something while the other classifies it as either AI generated or genuine.
Anyway, this is a complete tangent. Just thought it was interesting. AI detector tools for LLMs aren’t usually very accurate, unfortunately.
Having been to quite a few countries in Europe, I’ve heard more about UK tourists than USA tourists, although the few UK tourists I met were friendly.
The USA is a massive country with hundreds of millions of people. There are rude people, but there are also friendly people. It just depends on where you are (and unfortunately in some places who you are). Having been to Seattle, people were generally friendly, but you can’t blame the barista for wanting to get through the line that goes out the door and two blocks down the road.
I believe they’re already allowed in Germany actually, although their autonomous driving feature is very limited in where it can be activated. Hopefully other vehicle manufacturers follow suit and take liability when doing autonomous driving (as opposed to “assisted driving”, which many vehicles currently have).
I remember something about Mercedes taking liability when self driving is active, although I don’t know if that still holds. Still, this seems like something that can be approached with proper legislation, assuming we can get past the lobbying BS in the US (though the EU will probably make the right call much sooner).
The day I can get in a car and not be simultaneously afraid of my own shortcomings and the fact that there are strangers driving massive projectiles around me is a day I will truly celebrate. The fact is that automobiles are weapons, and I don’t want to be the one wielding it when a single mistake can cost an entire family their lives, although I would like to be there to slam on the brakes and prevent it if needed.
For me it’s pretty much any competitive multiplayer game. I don’t dislike the games, I usually dislike the communities. That was one of the big things that turned me away from Overwatch (the first one) for example, the gameplay was fun but I just wish I could choose who I was playing with.
Needless to say, I stick with singleplayer games these days, or at least less competitive multiplayer games. Games with good local multiplayer, like SSBU, are also pretty fun when I can get a group together.
You also have to be careful with what other USB devices you plug into your computer (both internal and external). The spec is 40 Gb/s for the controller, but ports often share the same controller and the bandwidth will be split between connected devices. For some computers, this could mean that 3 or more ports should be completely blocked off when plugging your gaming USB drive in, at least while playing the game. If your PC only has a single USB controller, I guess you’ll also need bluetooth peripherals.
Compared to a HDD, yeah USB 3.0 speeds aren’t too bad, but most laptops being released these days use an NVMe for storage (or possibly even a soldered drive). My comparison was around what you’d expect in a laptop purchased in the past year or so.
For your partner’s laptop, getting better read performance from an external drive doesn’t surprise me, but there are also limits to this. Games are starting to support DirectStorage, which allows the GPU to directly read and decompress assets from the hard drive. This won’t work with an external drive (at least from my understanding), so those games will likely fallback to much slower methods of loading assets if they support the laptop at all. This is also not taking into account the other hardware on the laptop, which might have been excellent for the time, but with how much CPUs and GPUs have advanced over the past 4 years, I wouldn’t be surprised if they’re starting to reach their limits with today’s major releases.
USB 3.2 gen 2x2’s theoretical speeds cap out at 20Gb/s (or 2.5GB/sec). It’s certainly a performance improvement compared to USB 3.0, but still doesn’t quite meet the performance of an internal NVMe. If your PC supports Thunderbolt, you get double the bandwidth (so 5GB/sec) which does match what some slower PCIe 4.0 NVMe drives can handle. This is of course assuming you’re comparing to a NVMe, a SATA drive won’t come close to these speeds but I believe most laptops these days use NVMe drives.
Regardless, if you’re loading games off a USB 3.2 gen 2x2 interface, and assuming you’re using a single drive to a single controller (keep in mind that performance is split between connected devices per controller, and PCs often only have a couple controllers at most to manage all the ports), your read performance is probably more than enough.
Read speeds from a USB stick are incomparably slower than most hard drives. The USB 3.0 specification has a theoretical maximum transfer rate of 5Gb/sec (~600MB/s). By comparison, my PCIe 4.0 NVMe (I believe most laptops these days come with NVMe storage? Could be wrong) has a read performance, reported by CrystalDiskMark, of 7.3GB/s (that’s a big B, not a little b, and looking at 1MiB sequential 1 thread 8 queues). In other words, my hard drive’s measured performance is 12x faster than the theoretical maximum throughput of a USB drive. This also doesn’t take into account things like DirectStorage, which some games have started to adopt.
I think realistically games should consider separating the higher quality assets from the low quality assets intended for lower performance systems, and make them separate downloads. HD assets could be a free “DLC” on Steam, for example.
Furthermore, according to certain claims, the Apple Support account on Twitter will no longer respond to customers sending direct messages starting from October 1st. It’s worth noting that Apple has been providing customer support through Twitter since 2016.
Instead of this method, customers reaching out via Twitter will receive an automated response.
Part of me hopes it’s “💩”.
When you tariff them by over 100% of their value, they tend to cost more to import.
My whole comment was on the tariffs specifically, and there is a 100% chance they affect sales in the US. Even with cost reductions in manufacturing over the total lifetime of the console, there’s no chance they cut costs enough to keep up with the tariffs, and there is no chance they planned for the tariffs to be this high in their planning.
Outside the US? These tariffs aren’t applied, but raising the prices globally limits the impact of them on one of their largest markets since they can amortize the cost across all their markets instead of just one.