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I guess I sucked at it. I played for 10-12 hours and didn’t beat a single boss. Graveyard Werewolf Dude and Weird Bridge Monster would just wreck me on the rare occasion I could actually make it to them.
After giving up, I learned online that shooting your gun is not actually a range weapon, but it’s meant to parry. Stuff like that – unintuitive mechanics you’d only know about if you were nuts-deep in “the community” – I have little patience for.
And mostly, I’m not playing videogames to prove myself to anyone. I want to have fun – not torture myself.
Cyberpunk is out of people’s minds enough at this point, that to continue devoting resources to it would be a waste.
I’m honestly surprised they rode it as far as they did. Though I do wish they’d have delayed its release until the initial product could’ve been what we saw when they did the PS5/Series X version releases.
Bloodborne.
It didn’t even feel like a game. It was simply pattern-recognition torture.