Just a little guy interested in videogames, reading, technology and the environment.
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Big corporation: Whoops, we lost this game so we can’t re-release it. Sorry. Even if we found it, it’s not worth our time/money porting it.
Meanwhile, random person on the internet: I’ve updated this emulator so you can play old games at 4k 60fps for free. The weird bug that was never fixed at launch is now gone too.
It depends on the game. For something like COD, it feels like it goes against the fast-paced nature of the game. However, in squad-based games like Battlefield it’s a sensible tactic. You want to observe your surroundings and do some overwatch rather than running in guns blazing. (However if you’re just sitting on a hill sniping other snipers for 30 minutes rather than playing the objective it can be annoying).
You might want to look specifically at rogue ‘lites’ which tend to have some form of upgrade system outside of the main gameplay loop. In Hades for example, you pick up certain items during a run which you can use to upgrade your character after you die. Other ones that spring to mind are Dead Cells, Slay the Spire, Monster Train and Rogue Legacy. All of these have generally quite short sessions and each run lets you improve your character for subsequent runs.
The first two games that came to mind are unfortunately only available on PS4. I’ll mention them anyway, just in case they come to PC in future or someone else that has a PS4 is interested: Tearaway Unfolded is a really sweet game in a paper craft world. You manipulate paper scenery to help with platforming and really customise your character in creative ways. Just a unique and charming game. And Gravity Rush 1&2. These games let you alter gravity to fly around a beautiful open world - I’ve never played something with a traversal and combat system like this.
I agree with Obra Dinn and the Witness as mentioned by others!
This is probably a weird suggestion, but you could emulate Metal Gear Ac!d 2 (PSP game). It’s a stealth game (like the rest of the MGS series) mixed with a deck builder, so your actions are dictated by the cards that you play. The second one in particular perfects the formula IMO. It’s super satisfying and I’d love to see more games of this type!