It’s still less expensive than a PC hobby
just with the sales and free online/cloudsaves PCs are cheaper in the long run
And mods are an added value, we can even include fanmade patches that fix what developers don’t into that added value
Consumers don’t have much say in what these companies do or how they operate.
Yes, they do. Microsoft tried to incorporate Xbox live onto PC and it was a failure because PC consumers didn’t bought it
The same goes with paid mods, Valve and Bethesda tried to make people buy mods and it was rejected by the consumer so the have to backtrack.
Consumers have all the power in their wallet they decide what course the companies take. If a company does something that goes against your interests as consumer is as easy as stop giving them money, if you hurt them economically, they’ll have to go back to the business model that gave them profits (this works only if the average consumer is intelligent enough to protect their own interest/rights)
Neither the DS nor the 3DS flopped, on the contrary. the DS was the most sold console in the world
And it gave us new experiences, new ways to play and also made some stuff better (like having extra info, like maps, information or access to the inventory, having that meant you didn’t need to pause the game)
To have access to those “free games” you have to pay first, so how come they are free when they are asking money for them?
Free is this:
https://www.gog.com/en/game/hero_of_the_kingdom_ii
No payments required and you keep it forever
I’m not a console owner, are PlayStation owners really giving Sony $60 a year to play online multiplayer?
It all started with the Xbox, since people did not questioned it and received it with open arms the others (Sony and Nintendo) just copied it. It’s just matter of time we end up paying on PC too
I miss playing good shooters since the PS360 era, way before the battle royale genre entered the game.
It’s when the genre exploded on consoles and it was when the genre was overly simplified and dumbed down
Before, some multiplatform FPS changed between the PC version and the console version. The console versions often had maps changed or even completely removed (and enemies where altered too) because they where too much for a controller
luckyly for me, I’m not doing that