Big fan of SBC gaming, open source engine recreations/source ports, gaming in general, alternative operating systems, and all things modding.
Trying to post and comment often in an effort to add to Lemmy’s growth.
I think it’s going to get more and more challenging due to how many games are focused on online play. If co-op or multiplayer servers are shutdown a lot of the time it comes down to fans to recreate them.
I’d highly recommend checking out this PCGamingWiki page about GameSpy server replacements if you are into that kind of thing.
Even with these mods you still run into the issue of needing either players or bots and whether or not to archive all game altering updates.
It’s a shame they don’t have a sex based reputation system like Fallout 2 did.
I think for me it’s going to end up depending on the modding community and how linear the game feels.
I played The Outer Worlds due to the hype around Obsidian releasing a game but it just felt kind of flat and lifeless. Maybe it’s just because it seems similar in atmosphere but I’m worried Starfield is going to end up feeling the same.
No Man’s Sky. It looked slow and grindy but people kept hyping it up. I caved, and forced myself to play 20 hours trying to find the good bits. I never found them.
That’s a game I tried as well but I feel like I set myself up for failure by trying to see everything the beginning of the game had to offer versus exploring naturally.
Is video games included?
Yes out of the two examples I gave one was StarCraft which is a game.
If software is included I’m pretty sure you can’t really use any electronic devices, since I’m unaware of any now public domain oses that aren’t huge vulnerabilities.
I wouldn’t consider an OS or game system content that you are consuming. Unless you are really just into screensavers.
I thought your post said games for a second there and was excited to hear about synthwave games