Oh boy, Myst… Overall I think I enjoyed Myst, but mostly I enjoyed the books in the library and the world(s). I completed Myst without a guide and I think in terms of early point and click adventure games it’s on the straightforward side… but it can be a real pain to notice some areas and some things are needlessly obtuse, and frankly I didn’t like most of the puzzles. Honestly, I can completely understand why people wouldn’t like Myst, it’s far from perfect…
Riven, on the other hand… is kind of amazing. There’s a few things that are needlessly difficult to spot in Riven, but it’s a little easier to navigate because there’s more frames. Riven is gorgeous, though, and the puzzles are a bit more interesting. I don’t think everybody will love Riven, but it holds up a lot better than Myst does.
Yeah. I mean, sometimes RAM getting “wiped” is a “feature”, e.g., you don’t want somebody to be able to pull information from RAM after you shut off your computer… but that’s not really what it’s designed for (and you can recover data from powered off RAM in some lucky cases). It’d be sweet if we could have fast non-volatile memory. Having a computer use 0 power when suspended and not having to worry about hibernating to disk would be sweet! I do kind of wonder about the security RAMifications of that, but I guess it’s not much worse than having a laptop suspended currently.
I’m on iOS and the biggest downside to iOS in my opinion is the $100/year developer fee, the Mac requirement for development, and the lack of side-loading. What this ultimately means is that it can be hard to find free / open source apps for iOS, especially ones like newpipe that might not be approved on the App Store. It’s honestly a pretty big bummer. Some other restrictions also mean that Safari is pretty much the only viable browser on iOS and ad-blocking / extensions are fairly limited. Another disappointment is that ad-supported apps seemed to be a lot more annoying than the Google equivalents, weirdly enough. I guess Google maybe has more / different guidelines about making ads supremely irritating, or maybe I just had better options for free apps on Android.
I’m curious what you mean by “in light of what Apple is doing”? As far as I know iOS isn’t really miles ahead of Android in any particular area – they’re more or less comparable in my experience, with iOS being a bit more limited in terms of customization and stuff (the fact that you still can’t place icons anywhere you want on the homescreen is baffling to me).
If I’m being entirely honest, I think I probably like the Android operating system more than I like iOS… Which is weirdly part of the reason I like iOS – I’m a little less tempted to look at my phone and a little less tempted to tinker with it. And there are are things that I like about my iPhone. The hardware is nice, the Apple Watch is really nice, FaceID is great, some things I thought would be silly like live photos are actually kind of nice, some of the iCloud features are great, and it’s nice that it pairs with other things in the Apple ecosystem well. Ultimately the main reason I’ve abandoned Android is that I just got sick of my Android phones dying all of the time and only getting software support for like 9 months. Apple’s support window is massive in comparison, which is also a big plus.
This has not been my experience at all. I’ve had tap for over a decade in Canada, and large banks in the US here did not give me contactless cards a few year ago. In the past couple of years they seem to be rolling out more of them, but people always looked at me like I was a lunatic whenever I tried to tap my Canadian card to pay for something.
Banks in the US often do not provide contactless cards. Contactless payments are only starting to gain some traction since the pandemic… beforehand it was pretty rare, at least on the east coast (I get the sense that other regions of the country were better about this). It is actually madness, though.
Edit: uh, wrong thread… I don’t know if I should delete this, but I’ll strike it out for now…
You know, thinking about it… The only Google service I really use personally is YouTube without logging in and with ad block. My work email is through gmail, and I have some gmail accounts that I haven’t killed, but I self host my email now… I don’t have an android phone, and I use DuckDuckGo… My browser is Firefox. I haven’t really gone out of my way to remove Google intentionally, it’s just sort of happened gradually and has been a death by a thousand cuts. I used to have a Pixel, but I got fed up with the lack of long term support on Android devices and they’d always die on me… I used to have Google Fi for my phone plan, but it was just more expensive and the support wasn’t great… honestly any Google product has terrible customer support because they kind of build things hoping you’ll never have to talk to a human.
I feel like step 1 is just buying a domain so you can have control over your e-mail address, and then you can switch providers whenever you want (or host it yourself).
If you already pay for extra iCloud storage you can use a custom domain for e-mail with iCloud… Many people are already paying for this, and if not it’s only $1/mo. Apple’s still a pretty big e-mail provider, so maybe that doesn’t address all of your concerns, but it’s a really cheap way to use a custom domain that more people should take advantage of imo.
I host my own e-mail and it’s pretty care free these days (I don’t send bulk e-mails, though, so I don’t contend with rate limits at all). Honestly, more people should do it instead of buying into all of the fearmongering about e-mail… It’s a little tricky to set up right, but the impossibleness of the situation is somewhat exaggerated. The best defense for self-hosted e-mail is if more people actually do it… Otherwise you’re just capitulating to the large (and slightly less large) mail providers.
I dunno, I don’t think the point of all art is to be “fun”. There’s plenty of examples of games that aren’t necessarily fun but do something interesting in some sense or inspire other emotions. Exploring a bunch of dead and boring planets may not be fun and maybe it’s not compelling or worth doing in Starfield, but I think it can be interesting to have something more “boring” most of the time to have other moments stand out… and sometimes something being boring or painful is part of the experience and it wouldn’t be as worthwhile without, like for example particularly difficult games can be pretty painful to play through, but sometimes having gone through the painful thing is a huge part of why you care about the experience.
Of course not everything is for everybody, and more “boring” experiences in general are probably not what the average person playing video games is into… but there’s plenty of us who like a good boring or tedious or painful slog every once in a while :). Maybe it’s rewarding, maybe it sets the atmosphere, maybe it’s meaningful in some other way… I get it, but I think it’s a little sad to reduce games to “just supposed to be fun!” It’s an awesome art form and I love seeing other creative things done with it.