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Joined 2Y ago
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Cake day: Jun 06, 2023

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Not really. But it would be difficult because I have many things I need to keep track of. If I need to later figure out if I did X for Y then I need to be able to find it. Or if I quickly need to find every step I’ve done relating to Y it gets difficult. Only way would be to write everything basically twice, to a notepad (or page) about Y, and also to my journal where I quickly jot down what I have done today.

I’ve thought about digitizing notes and using something like hashtags which I could then search for but it was way too much of a hit and miss to covert handwriting to a searchable format.

Of course having a good index would make things easier but dunno. Maybe I’ll take another shot at it at some point.


95% digital. Work journal is in Tiddlywiki and that’s basically it. Todo lists I do tend to do with pen & paper.

I like pen and paper but searching is always such a fucking hassle and my hand writing is garbo. If I know I don’t need to actually find anything later then it’s great (doodling and thinking about something). I guess I could do pen and paper and layer save into digital but meh.


I feel like microtransactions are “ok” for people on general as long as the game is good. If the game is well made, has a soul, and not a cash grab, people tend to not care about microtransactions. Except the occasional “fuck, this is 10e?”. Like path of exile for instance.

But if the game is half baked, released waaaay too early because of higher ups said that the need money now and not 6 months from now, THEN they become an issue. Games belong to this category soooo of then these days that it’s just what happens. But the microtransactions are not the reason, they just exasperate the issue.

If a great game like Elden ring would’ve had cosmetic sets you could buy, would it have undermined the “greatness” of the game? I really don’t see it happening. Unless they’re like super aggressive or meant to trivialise the game, like, continue fighting the boss only for 2e! Here’s a popup mentioning this each time you die.


I think this thread is the first one to get my save button.

On topic, if you’re into gardening (or just wanna watch something different) check out Hoocho. A guy building hydroponic systems and growing stuff. Great channel. Also no weed if that’s the first thing that comes to mind from hydroponics.


I should play the campaign through again. Haven’t played the game after the 10 acts became a thing so essentially I’m just a noob again. I’ve mostly read that people are sick of the campaign because they have already played it a billion times, and not that first timers are having a bad time.


Bland, really? I’ve never thought it being bland. Though I have not played the game aftee the 10 acts became a thing so maybe it has changed.


You get tens of hours of high-quality gameplay for free when you go through the campaign. How is that not saying much? I feel like it is not a bad deal at all. If you like the game when you probably need to drop some money to get most out of the experience. I think that’s fine. Though it is a fine line where they are walking in terms of monetization through inventory management. Would be interesting to know how large portion of the income is from stash tabs etc vs cosmetics.


Yeah in divinity the origin characters were great, and their storylines fun. I kinda hoped BG3 would have the same because I really wanted to play an origin character with some cool sub-plot that we uncover while playing the main story.


This is not true. There would not be two exact copies, quantum entanglement cannot clone things. It is literally not possible. It goes by the name of “no-cloning theorem”.


Those laws often include punishments for the enablers

I did not know this but I guess it makes sense. But yes many countries do have these kinds of laws. Then sure, it is a good idea to know the laws regarding this of the country you are visiting.


you’re still saying you do it to help others “break the law”, it’s just someone else’s law that you don’t agree with

I don’t quite understand this. How is this different from this case: a substance is prohibited in a country X, but not in yours. You sell the produce in your country, and people from country X come to visit your store and buy the produce. They might take it back home, and hence, break the law. Or they might use it down the street.

How are you to blame for this? Though in OPs case the produce is given away.


What? You can subscribe and post to all of them from any instance just fine.